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Gameplay AI

Combat AI Prototype

A technical exploration of AI behaviour systems and combat decision-making.

Combat AI Prototype project showcase

ROLE

Gameplay Programmer

ENGINE

Unreal Engine 5

YEAR

2026

STATUS

Prototype

DISCIPLINES

Gameplay AIGameplay ProgrammingSystems Design

TECHNOLOGIES & SKILLS

Unreal EngineBlueprintsAI PerceptionEQS

Project Overview

This is a placeholder project used to test the portfolio’s content system.

Technical Implementation

Future project pages will support detailed explanations of gameplay systems, code examples, diagrams, and development decisions.

Challenges and Solutions

This section will describe technical challenges encountered during development and how they were addressed.

Results and Reflection

This section will summarise the project’s outcomes and lessons learned.

Media Component Testing

The following sections are temporary examples used to verify the reusable project media components.

Screenshot Example

StateTree implementation screenshot
Example of a technical implementation screenshot.

Gameplay Video Example

Invalid YouTube video ID or URL.
Example gameplay video embedded in the project case study.
AI StateTree configuration
StateTree behaviour configuration.
AI StateTree configuration example
Second gallery image for layout testing.

Technical Callout Testing